Built with AI · No Coding Required

Alex's Game Studio

3 games I built in 6 sessions — directing AI to write the code.
Zero coding experience before this course.

6 sessions
5 published games
0 lines of code written by me
Built with Google AI
My Projects

Playable Games

🐍
Session 1

Neon Snake

Classic Snake — rebuilt with neon graphics and a custom scoring system. My first ever game, made in 90 minutes.

First session · I had never written code before this.
▶ Play
🧁
Session 2

Cupcake Clicker

A clicker-style game with a virtual shop, upgrades, and economy logic. I designed the whole progression system by prompting AI.

Second session · Learned to think in systems, not code.
▶ Play
🌐 YOU ARE HERE
Session 3

This Portfolio Website

I designed and built this entire portfolio page using AI — layout, styling, cards, animations. Then published it with a live URL.

Session 3 · From blank page to published site in 90 minutes.
↗ You're here
🏓
Session 4

Neon Pong

Classic Pong rebuilt with neon glow effects, particle systems, and a dynamic difficulty curve — all from a single prompt chain.

Session 4 · Physics and graphics through AI direction.
▶ Play
👻
Session 5

Flappy Ghost

Mobile-style endless runner with procedurally generated obstacles and ghost trail effects. Optimised for touch screens.

Session 5 · Mobile-first game with AI-generated sound design.
▶ Play
⚔️
Final Project

Tank Duel

Two-player battle game on one keyboard. Real-time collision detection, health bars, explosions — all directed through AI.

Final project · Built entirely through AI direction.
▶ Play
What I Learned

Skills Gained

🤖

AI Direction

Giving precise, structured instructions to AI to get the result I want

🎮

Game Design

Designing game mechanics, economy systems, and user experience

🌐

Web Publishing

Publishing projects online with a live URL anyone can visit

🔁

Iterative Thinking

Testing, breaking, fixing — the real development mindset

About Me

Who Built This

👾

Alex — Student, TovPlay Course

I joined the TovPlay AI Game Development course with zero technical background. I had no idea what "code" even looked like. Six sessions later, I have three published games and a portfolio website — all built by directing AI.

The skill I actually picked up: how to give an AI clear, structured instructions and iterate until the result matches what I imagined. That turns out to be useful far beyond game development.

Course: TovPlay AI Game Development  ·  Delivered by TovTech  ·  Learn about the course →